Lux Machina and NEP Virtual Studios Illuminate the Future of Virtual Production
In an electrifying session hosted by the RVPA, industry leaders Rebecca Perry and Evan Cervantes of Lux Machina took center stage to illuminate the burgeoning realm of virtual production and its vast array of industry roles.
The agenda for the day was brimming with excitement, featuring in-depth discussions on the pioneering techniques reshaping the entertainment landscape. Guest speakers Rebecca Perry and Evan Cervantes shared insights garnered from their experiences at the forefront of technological innovation.
Evan Cervantes, the esteemed Director of Business Development at Lux Machina, captivated the audience with his firsthand account of shooting on an LED set and extolled the virtues of assembling a production team fortified with both technical acumen and creative flair. Lux Machina, renowned for its prowess in technology solutions, including in-camera VFX and virtual production, garnered acclaim for its groundbreaking work on The Mandalorian.
Cervantes elucidated on the economic advantages and transformative potential of virtual production techniques, expounding on the ability to meticulously control environments and weather conditions. He introduced the revolutionary concept of in-camera VFX, shedding light on innovative methodologies for achieving visual effects beyond the confines of LED walls. Stressing the paramount importance of collaboration and partnerships in the industry, Cervantes paved the way for a new era of creative collaboration.
NEP Virtual Studios further expanded the horizon, delving into the myriad domains and roles within virtual production, from visualization to execution. Emphasizing the ethos of collaboration, NEP Virtual Studios unveiled enticing courses on in-camera visual effects through a dynamic partnership with Unreal Engine, empowering aspiring creators to harness the power of cutting-edge technology.
The session crescendoed with heartfelt expressions of gratitude from students, deeply inspired by the wisdom imparted by the esteemed speakers. Discussions centered on accessible entry points for budding enthusiasts eager to embark on their virtual production odyssey.
Evan Cervantes, drawing from his background in video production and concert touring, underscored the pivotal role of problem-solving prowess and a robust knowledge foundation. He underscored the transformative potential of real-time human interaction with virtual realms, unveiling a myriad of opportunities for students to cultivate their home studios and shape the future of entertainment.
As the curtains drew to a close on this illuminating session, participants departed with renewed zeal, equipped with the knowledge and inspiration to chart their course in the dynamic landscape of virtual production. Lux Machina and NEP Virtual Studios had indeed ignited a spark that promises to illuminate the future of the industry for generations to come.
Our Speakers
Rebecca Perry
Dr. Rebecca Perry heads Training and Development at Lux Machina Consulting. Last year she directed Lux’s In-Camera Visual Effects program, a year-long series of courses delivered in partnership with Epic Games. Before joining Lux, Rebecca worked with Epic Games’ Virtual Production Fellowship program, and previously worked in academia, teaching the History of Film and Computer Graphics at the University of Virginia.
Evan Cervantes
Evan Cervantes is Director of Business Development at Lux. Evan sherpas a project from inception to reality by helping clients acquire the proper gear and personnel. Evan specializes in XR/AR/MR productions, jobs requiring large-scale ‘Screens Control’, and Broadcast/Live Events.